FriendQuest
Our first game

Holdout

Hold the line. Keep them alive.

A zombie tower defense in the ruins of a city. Build defenses by day, survive the horde by night, and bring your survivors home β€” when one of them falls, they're gone.

Coming soon to iPhone and Android
The survivors' base in Holdout: HQ, bar, workshop, infirmary and radio tower
The final night of a mission in Holdout: the horde walks up a ruined street toward a machine-gun nest
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Survive the night

Machine-gun nests, sniper towers, firebombs, barricades and floodlights against runners, brutes, screamers and The Butcher.

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Every survivor matters

Eight classes with their own skills. Medics stabilize, builders repair, leaders rally. Lose a mission and everyone on it dies.

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Grow your base

Recruit at the bar, research at the workshop, send runs from the radio tower. Your base grows as you play missions β€” no waiting.

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40 missions

Five districts of a fallen city, from Downtown to the Highway, each harder than the last.

About FriendQuest

FriendQuest is a small independent game studio. We make the games we'd want to play with our friends. Questions or ideas? See Support.